Darktier Studios · legal · Google Play apps

Privacy policy for our apps

Effective October 5, 2026 · Darktier Studios, LLC, Grand Rapids, MI

We keep one small database on Google Firebase for the public leaderboard and bug reports, nothing else. Your saves, your run history, and your settings live on your device. The leaderboard runs through the in-game Compete setting, which is on by default and which you can turn off at any time (what Compete off does). A bug reportleaves your phone only if you write one and tap Send.

Who this covers

This policy applies to the mobile apps published by Darktier Studios, LLC on Google Play — currentlyDelve, Die, Repeat (package com.darktierstudios.delvedierepeat). Our website and browser-based tools are covered separately by thewebsite privacy policy.

Data we collect

Darktier Studios, LLC runs the one small database described above, and nothing else. The only personal information involved is the Google Play Games name you chose in Google Play Games, which appears on the leaderboard beside your runs (next section). Beyond that, our apps do not collect, transmit, sell, or share:

The game sends data in only two cases: the leaderboard data described in the next section, only while Compete is on; and a bug report you write yourself, only when you tap Send, described underBug reports. Achievements, with Compete on and you signed in, go to Google Play Games, which is Google's service and not ours, under your own Play Games account. Google's own Play Games software, which runs while Compete is on, also collects a little data of its own. Both are described under Google Play Games.

Our leaderboard (Compete)

Delve, Die, Repeat posts your finished runs to a public leaderboard — deepest descent, longest-lived, most kills, and fattest purse — so you can see where you placed against everyone playing, under yourGoogle Play Games name. This runs through the in-game Competesetting, which is on by default, needs you to be signed in to Google Play Games, and which you can turn off at any time.

Versions before 2.2 posted scores to Google's own game leaderboards, which are being retired and deleted. Version 2.2.0 showed a rolled @name instead of a Google Play Games name; those runs stay on the board under that name until their owner updates and signs in, and then they move.

Google Play Games

With Compete on, the game signs you in with Google Play Games. From version 2.5, with Compete on and you signed in, the game also sends your achievement unlocks, reveals, and progress counts (for example, 37 of 50) to Google Play Games, which shows them in your Play Games profile under your own Play Games account. Achievements you earn while Compete is off, while you are signed out, or while you are offline wait on your phone and are sent the next time Compete is on and you are signed in. We do not use Google leaderboards or saved games. Google's own Play Games software runs inside the app while Compete is on and collects data automatically: your gamer identity (gamertag and avatar, which our game never reads or shows), plus analytics and diagnostics data that Google uses to keep its software stable. That data goes to Google, not to us, under Google's own terms and privacy policy; Google describes it atdeveloper.android.com/games/pgs/data-collection. With Compete off, the Play Games software does not start, so it collects nothing (details). ERASE MY RUNS does not remove achievements held in Google Play Games, which are Google's data: you can delete your Play Games account and its data, achievements included, in your Play Games profile or Google MyAccount.

Bug reports

Delve, Die, Repeat has a REPORT A BUG option in its ☰ menu. Nothing is sent unless you type a report and tap Send. A report contains what you typed, the game's in-run log (the Oracle, which may include your adventurer's randomly generated name), the app version and build, your device model and Android version, and a summary of the current run (floor, class, race, level and turn count). It carries no account, email address, or other contact detail.

Sending a report uses your anonymous game ID only as the key of a small limit record — the time of your last report, the day, and a count — that enforces a short cooldown and a daily cap on reports; that record is deleted automatically about 2 days after your last report. The report itself does not carry the game ID.

Reports are stored in the game's Google Firebase project and posted publicly as issues on the game's GitHub repository (github.com/sheibeck/ddr), where anyone can read them, so please leave out anything private. A report is deleted from our database once it's filed (30 days at most either way), and the public GitHub issue is deleted on request — follow the steps on our delete your datapage or contact us.

Data stored on your device

The game keeps a small amount of data on your phone so it works: your current run, your local run history (YOUR DEAD), your personal best records, your settings (including Compete), your game ID and Google Play Games name, your achievements record with the short list of what has already reached Google Play Games, and, while you are offline, the short list of runs waiting to be sent to the leaderboard. None of it is sent to us except as described above, and it is removed when you uninstall the app — except runs already on the leaderboard, which stay there until you erase them (see delete your data).

One small database, no ads, no analytics

Our apps require no account of our own and play fully offline. They contain no advertising, analytics, or crash-reporting SDKs of our own. The only network calls our code makes reach Google Firebase over plain HTTPS — with no Firebase SDK bundled in the app — for the leaderboard, your board name, and bug reports, all described above; Google's Play Games software makes its own, including the achievement updates described above, only while Compete is on. Google Play handles your purchase and installation underGoogle's privacy policy.

Permissions

Our apps do not request access to your location, contacts, camera, microphone, storage, or any other permission-gated data. The one permission is internet access, used only for the leaderboard and achievements while Compete is on (Play Games sign-in, the board, and achievement updates), and for sending a bug report when you tap Send.

Children

Our apps are suitable for general audiences. We collect no email addresses or other contact details from anyone, including children under 13. The only name the board shows is the gamer name a player chose in Google Play Games, which Google governs, including its supervised accounts, whose names Google generates; there is no chat or messaging of any kind. The game needs no sign-in to be played, and Compete, which is the only thing that uses Google Play Games (sign-in, the board, and achievements), can be turned off at any time.

Your rights

We hold the runs you sent to the leaderboard while Compete was on, and any bug report you chose to send. ERASE MY RUNS, in the game, removes your leaderboard runs, your board name, and your game account yourself. It does not remove achievements held in Google Play Games; those are Google's data, deleted in your Play Games profile. Or email us with your Google Play Games name and we will delete them and confirm. Uninstalling the app deletes everything stored on your device. If a future app ever changes any of this, this policy will change first.

Data safety summary

For the Google Play Data safety section, Delve, Die, Repeat declares: Name (your Google Play Games name, shown publicly beside your runs) — collected, not shared, optional (turn Compete off), used for App functionality, encrypted in transit, and deletable with ERASE MY RUNS. User IDs (the game's Firebase account ID, linked to your Google Play Games player ID when you sign in with Compete on; the player ID is never shown) — collected, not shared, optional (created only when Compete is on and a run is sent, or when you send a bug report), App functionality, encrypted in transit, and deletable with ERASE MY RUNS.App activity (your Google Play Games name and the run details listed above, sent for each run while Compete is on, plus achievement unlocks, reveals, and progress counts sent to Google Play Games while Compete is on and you are signed in) — collected, not shared, optional (turn Compete off), App functionality, encrypted in transit, deletable, and public on the leaderboard.Diagnostics and Photos collected by Google's own Play Games software while Compete is on (the data Google's page lists: analytics, diagnostics, and the avatar half of your gamer identity; our game never reads the avatar) — optional, because Compete can be turned off (what that does). Other user-generated content (the bug report you type, sent only when you tap Send) — collected, not shared, posted publicly on GitHub, deleted from our database once filed. Diagnostics (the Oracle log, app version and build, device model and Android version, and a summary of the run, attached to a bug report only) — collected, not shared, deleted on request. None of it is sold.

Changes to this policy

If we update this policy, the new version will be posted at this address with a new effective date. Material changes to what an app collects will also be reflected in that app's Google Play listing.

Contact

Questions about this policy: sheibeck@gmail.com
Darktier Studios, LLC · Grand Rapids, MI